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Thread: FlashLite UI

  1. #1
    Registered User
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    FlashLite UI

    Hi,
    I want to give my symbian app flashlite interface. How will flashlite talk to my native C++ symbian app.Should my app run as an exe in background?

    Cheers,
    Shivam

  2. #2
    Super Contributor
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    Re: FlashLite UI

    I don't know if native functionality can be called from Flash-Lite, but check Adobe's/Macromedia's Flash-Lite (1.1 and/or 2.0) SDKs/docs, if it is possible.

  3. #3
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    Re: FlashLite UI

    Hi Petrib,
    Thanx for your quick reply. Using FlashLite you can launch other apps (Camera, Phonebook..etc) on the phone . I want to keep my application logic in C++ and user interface in flashlite. Is it possible to send data to and from symbian app to flashlite?

  4. #4
    Registered User
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    Re: FlashLite UI

    Hello,

    I'm also looking into ways to acheive this. having the logic in Symbian C++ and the UI in flash lite.

    I think I can work arround the problem using some comunication API between the two application using loopback network connections or through the file system.

    But is there a cleaner way to do this?

    Thanks

  5. #5
    Nokia Developer Champion
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    Apr 2005
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    Boston
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    Re: FlashLite UI

    Ciao

    yes it's possible using the following command
    status = fscommand("Launch", "application-path, arg1, arg2,..., argn")

    This is the only way to communicate between FL and another app.
    If you want to pass parameters back to FL you will need to write them to a text file in the &var=value and read them from FL using loadVariables function

    Alessandro

  6. #6
    Registered User
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    Nr London, UK
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    Re: FlashLite UI

    I havent actually tried this, but I believe that you could use a local web server and then use that as the bridge between Flash Lite and the native app.

    So in this case you could just use:

    loadVariables(http://localhost/)

    But other than that its just as mentioned, Launch and writing the response to a local file.


    Cheers

    Nick
    http://www.flashcell.com
    http://www.device54.com

  7. #7
    Registered User
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    Dec 2007
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    16

    Re: FlashLite UI

    Quote Originally Posted by biskero View Post
    Ciao

    yes it's possible using the following command
    status = fscommand("Launch", "application-path, arg1, arg2,..., argn")

    This is the only way to communicate between FL and another app.
    If you want to pass parameters back to FL you will need to write them to a text file in the &var=value and read them from FL using loadVariables function

    Alessandro
    Quote Originally Posted by nickgerig View Post
    I havent actually tried this, but I believe that you could use a local web server and then use that as the bridge between Flash Lite and the native app.

    So in this case you could just use:

    loadVariables(http://localhost/)

    But other than that its just as mentioned, Launch and writing the response to a local file.


    Cheers

    Nick
    It can be by using XML?
    Use flash to send arg to localhost C++ application behind and C++ App save data in XML format and after that use Flash to feed XML data to use.

    It possible to do? I need help! Now my project is in danger!!

    Please help me. Thank you......

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