I have a Class that extends from class Sprite.
After I append this class to a LayerManager object
I'm using the Sprite functions defineReferencePixel() and setRefPixelPosition() to set the object position.
The problem is that it seems the object is not drawing in the right place
to be precise, twice more on the X and Y axis.
the code works fine on other devices except the nokia 6280,
anyone know of this problem or a workaround?