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  1. #1
    Registered User
    Join Date
    May 2006

    detecting when inbox notification is over

    i'm writing a game that i would like to pause when an sms/mms/message comes in and play the sms ring tone and vibrate (if thats what the profile does for every new sms). i know how to detect a new sms, but how can i detect when the sms notification is over? Ie. how will i know how long to pause my game?

    is there a msg in HandleSessionEventL() that i should be looking for?

    thanks in advance

  2. #2
    Nokia Developer Moderator
    Join Date
    Feb 2006
    Budapest, Hungary

    Re: detecting when inbox notification is over

    It is a common approach to wait (with some pause notification or pause screen) until the player gives an explicit "continue" ("go", etc.) command.

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