×

Discussion Board

Results 1 to 2 of 2
  1. #1
    Registered User
    Join Date
    Oct 2006
    Posts
    5

    how to use SVG plugin for rendering SVGT in c++

    Hi,
    I wanted to know is there any way to render SVG image using SVG tiny Plugin which comes with s60 2nd FP3...I havent found any documentation as to how to use the plugin ...It is possible to render SVG imags 3rd edition fp1 onwards using java MIPP (JSR226) but i wanted a c++ aproach to render SVG T images ,support available is only for SVG icons ...

  2. #2
    Nokia Developer Moderator
    Join Date
    Feb 2006
    Location
    Budapest, Hungary
    Posts
    28,572

    Re: how to use SVG plugin for rendering SVGT in c++

    See your other thread.

Similar Threads

  1. TinyLine SVG Player and SDK 1.8.2 released.
    By girow in forum Mobile Java Media (Graphics & Sounds)
    Replies: 0
    Last Post: 2005-03-10, 07:32
  2. TinyLine SVG Player and SDK 1.8.2 released.
    By girow in forum Mobile Java Tools & SDKs
    Replies: 0
    Last Post: 2005-03-10, 07:31
  3. TinyLine SVG Player and SDK 1.8.2 released.
    By girow in forum Mobile Java General
    Replies: 0
    Last Post: 2005-03-10, 07:30
  4. TinyLine SVG Minute Toolkit: Optimizing SVG for J2ME
    By girow in forum Mobile Java Media (Graphics & Sounds)
    Replies: 0
    Last Post: 2003-05-05, 18:44
  5. TinyLine SVG Minute Toolkit for J2ME: version 1.4 released
    By girow in forum Mobile Java General
    Replies: 0
    Last Post: 2003-05-05, 16:25

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •