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  1. #1
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    OpenSL ES cross-platform mobile audio foundation - Mobile Media Deveoper podcast #2i

    Episode #2 in the Khronos Mobile Media Developer podcast series focuses on OpenSL ES - a cross-platform foundation for audio on mobile devices with support for interactive sound for games, streaming audio, music mixers and ringtones.

    OpenSL ES addresses the current industry problem of a bewildering variety of proprietary audio APIs in the mobile space. Games or music applications have to either write to the lowest common demonitor (which is very low) or lose portability between devices. OpenSL ES offers a cross-platform, common API, with support for current standards built in. In addition it provides standardized access to advanced audio functionality, as well as hardware accelerated support for higher-level audio APIs such as OpenAL.

    Podcast Web Page
    Subscribe on iTunes
    Last edited by khronos_org; 2006-11-16 at 18:21.

  2. #2
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    The OpenSL ES podcast URL

    I should also mention that the podcast series will be adding in more information on each of the Khronos APIs (relevant to Nokia developers!), including OpenGL ES.
    Last edited by khronos_org; 2006-11-16 at 18:23.

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