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Archived:Duplicated SkinnedMesh nodes do not animate (Known Issue)

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Archived.pngArchived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.


Article Metadata
Tested with
Devices(s): Nokia 6630 (SW 4.03.06), Nokia 6680 (SW 2.04.15 and SW 3.04.11), Nokia N90 (SW 2.0530.3.5)
Nokia 6230i (SW 03.25, SW 03.40)
CompatibilityArticle
Created: User:Technical writer 1 (25 Aug 2005)
Last edited: hamishwillee (16 Aug 2013)

Overview

There is a bug in the Nokia M3G (JSR-184) implementation.

Solution

In most cases the best workaround is to load the mesh multiple times, and then copy the Appearance and VertexArray objects from the first instance to avoid multiple copies of large data elements.

This page was last modified on 16 August 2013, at 01:25.
51 page views in the last 30 days.

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