×
Namespaces

Variants
Actions

Archived:Four second delay when playing audio files with Bluetooth headset connected in S60 3rd Edition FP1 devices (Known Issue)

From Nokia Developer Wiki
Jump to: navigation, search

Archived.pngArchived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.

When an audio file is played and a Bluetooth headset is connected to the device, there will be a delay of approximately 4 seconds in all S60 3rd Edition, FP1 devices. This delay is not observed in S60 3rd Edition and S60 3rd Edition, FP2 devices. This 4 second delay is also observed with profile ring tone preview.

Article Metadata
Tested with
Devices(s): All S60 3rd Edition, FP1 devices
Compatibility
Platform(s): S60 3rd Edition, FP1
S60 3rd Edition FP1
Article
Created: User:Technical writer 1 (30 Apr 2008)
Last edited: hamishwillee (14 Jun 2013)

How to reproduce

  1. Connect a Bluetooth headset to a S60 3rd Edition, FP1 device.
  2. Play an audio file (.amr or .wav file) using CMdaAudioOutputStream or CMdaAudioPlayerUtility classes.
  3. A delay of 4 seconds occurs.


Solution

No solution exists. This issue is expected to be fixed in future firmware versions.

This page was last modified on 14 June 2013, at 08:04.
99 page views in the last 30 days.

Was this page helpful?

Your feedback about this content is important. Let us know what you think.

 

Thank you!

We appreciate your feedback.

×