Please note that as of October 24, 2014, the Nokia Developer Wiki will no longer be accepting user contributions, including new entries, edits and comments, as we begin transitioning to our new home, in the Windows Phone Development Wiki. We plan to move over the majority of the existing entries over the next few weeks. Thanks for all your past and future contributions.

Archived:JSR-226 - ScalableGraphics.render() may cause artifacts with overlapping transparent images (Known Issue)

From Wiki
Jump to: navigation, search

Archived.pngArchived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.

Article Metadata
Created: User:Technical writer 1 (31 Aug 2007)
Last edited: hamishwillee (30 Jul 2013)


When using the Scalable 2D Vector Graphics API, the method ScalableGraphics.render() may cause some artifacts when it renders on top of some other image and transparency is used. The artifacts appear as horizontal black lines when rendering rather complex graphics.

How to reproduce

This issue affects JSR-226 when running on the emulator.

The issue can be reproduced with the following code snippet:

ScalableGraphics.setTransparency( 1f );
ScalableGraphics.render( 0, 0, svgImage );
ScalableGraphics.setTransparency( 0.5f );
ScalableGraphics.render( 50, 50, svgImage );


This issue is fixed in S60 3rd Edition, FP2 MIDP SDK.

This page was last modified on 30 July 2013, at 11:04.
21 page views in the last 30 days.

Was this page helpful?

Your feedback about this content is important. Let us know what you think.


Thank you!

We appreciate your feedback.