Fundamentals of Symbian C++/ru
The Fundamentals of Symbian C++ articles are the definitive reference for the basics of Symbian C++. If you spot an error, inconsistency or improvement opportunity, please feel free to make changes or add links to additional material.
The text found in this and the linked pages has been taken in part from the original ASD examination Primer, Accredited Symbian Developer Primer: Fundamentals of Symbian OS, published by Symbian Press in 2006. The text has been updated from that in the book where the curriculum has been updated since its publication.
- Fundamentals of Symbian C++/Active Objects (English only)
- Fundamentals of Symbian C++/Arrays (English only)
- Class Types and Declarations (ru) | (en)
- Client-Server Framework (ru) | (en)
- Fundamentals of Symbian C++/Compatibility (English only)
- Fundamentals of Symbian C++/Descriptors (English only)
- File Server (ru) | (en)
- Leaves and the Cleanup Stack (ru) | (en)
- Object Construction and Destruction (ru) | (en)
- Fundamentals of Symbian C++/Platform Security (English only)
- Fundamentals of Symbian C++/Sockets (English only)
- Fundamentals of Symbian C++/Streams And Stores (English only)
- Fundamentals of Symbian C++/Symbian C++ Miscellany (English only)
- Threads, Processes and IPC (ru) | (en)
- Fundamentals of Symbian C++/Tool Chain (English only)
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Note that this content was originally hosted on the Symbian Foundation developer wiki.