Please note that as of October 24, 2014, the Nokia Developer Wiki will no longer be accepting user contributions, including new entries, edits and comments, as we begin transitioning to our new home, in the Windows Phone Development Wiki. We plan to move over the majority of the existing entries. Thanks for all your past and future contributions.

How to debug Symbian Web Runtime apps

From Wiki
Jump to: navigation, search

This example demonstrates how to debug Symbian Web Runtime apps. The JavaScript debug helper library included in this snippet can also be used with ordinary HTML pages.

Article Metadata
Code ExampleArticle
Created: aleksi.hanninen (28 Oct 2010)
Last edited: hamishwillee (05 Oct 2012)


Sometimes you might want to test and debug web runtime apps on the phone. This can be achieved by using a debug.js file and adding a corresponding debug.css file in your app. These files are available as zipped here: Media:how to debug widgets debug After including a debug.js, you have a JavaScript function debug, which takes one string (or object) and prints it into a page and also into the console log (if the application is exists).

By default, the debug messages are printed into inside a created div element with an id "debug". If there are no elements having an id "debug", one is created and appended into a body element. The debug div element will have a class "debug". The debug div element will have a h3 element containing a title, and each of the following debug messages are put inside a p element. The debug.css looks as follows:

.debug {
font-size: x-small;
border: thin black solid;
margin: 0;
.debug p {
font-size: x-small;
margin: 0;
padding: 0;
.debug h3 {
font-size: x-small;
margin: 0;
padding: 0;

To use the debug helper javascript library, add the following lines into the head part of the html page:

<link rel="StyleSheet" href="style/debug.css" type="text/css" />
<script type="text/javascript" src="script/debug.js" charset="utf-8"></script>

The debug.js should be the first javascript file included.

To demonstrate the debug class, we added also a one debug("Here we are!") call inside the executeSnippet function.

// Executes the snippet.
// As an example, the current implementation queries a string from the user
// and prints it on the screen.
function executeSnippet() {
text = queryText();
if (text == null) {
debug("Here we are!");
displayNote("You entered: " + text);

To make the plain HTML page usable with a normal web browser, we also added a following if block into the createMenu function, so that in normal browsers, the menus are not created.

// Creates the main menu
function createMenu() {
if (!window.widget) {
document.getElementById("bodyContent").innerHTML = "<button onclick='executeSnippet();'>Click me!</button>";
executeMenuItem = new MenuItem("Execute snippet", CMD_EXECUTE);
executeMenuItem.onSelect = onMenuItemSelected;;

Before, the widget looked as follows (after executing the widget):

How to debug widgets before.png

After starting to use the debug helper javascript library, the widget looks as follows

How to debug widgets after.png

The debug helper javascript library can be easily customized. For example, if the HTML page is divided into multiple subpages, which are shown by the javascript, you can output the message sent to the debug function into each subpage. For example, adding output into a subpage consisting of a div with id "viewX", use the following javascript code:

window.debugHelperFactory.addDebugElement("anotherDebugElement",{parentElement: "viewX"});

There are the following initial parameters used inside the debug.js file when initializing it:

* canUseOriginalConsole: true // can use console.log?
* assertConsoleExists: true // assert that there will be a window.console object with a log method
* createDefaultDebugHelper: true // create a window.mainDebugHelper with 
* defaultDebugElementId: "debug" // if a default debug helper is created, set its id to this

If you want to create a new instance of DebugHelper class, use the window.debugHelperFactory.make function, and provide it an object with the needed "configuration parameters" as properties. The configuration parameters are listed as follows:

Used by DebugHelper:

* useOriginalConsole: true // use console.log to log messages?
* alertMessages: false // use alert function to alert messages?
* setAsMainDebugHelper: false // sets the created debugHelper as window.mainDebugHelper element

Used by FakeConsole:

* debugElementId // optional, no default value, debug element id (if not found, the element will be created)
* debugElement // optional, no default value, equals to the debug element
* showMessagesOnScreen: true // do we want to add messages into the 
* containerElementClass: "debug" // class for the div element
* plainStub: false // used to make stub fake consoles, which do not print or create anything
* showMessageId: false // in each debug log entry, show also the id of the debug message
* showTimeStamp: true // in each debug log entry, show also the timestamp of the debug message
* title: "MESSAGES" // title
* createTitle: true // show the title?
* addDateToTitle: true // do we want to add a date to the title
* parentElement: "body" // parent element or parent element id (if not found, the body element is used)

The created DebugHelper instances have the following, quite self-explanatory, methods: debug, log, disable (for temporarily disabling the output), enable, and reset. For example, to make a div element with id "alreadyExistingElement" to have a text "foobar" inside a p element, use the following lines of code:

var params = {debugElementId: "alreadyExistingElement",
createTitle: false,
showTimeStamp: false};
var newDebugHelper = window.debugHelperFactory.make(params);
newDebugHelper.reset(); // must be called after the XML has been loaded
newDebugHelper.debug("foobar"); // does not need to be called after the XML has been loaded

Use the function window.debugHelperFactory.preventDefault() to prevent the creation of the default debug helper or to delete the created elements.


Now, when clicking the Execute menu item and entering some text, there will be a debug messages shown in a bordered box.

Supplementary material

This code snippet is part of the stub concept, which means that it has been patched on top of a template application in order to be more useful for developers. The version of the WRT stub application used as a template in this snippet is v1.2.

This page was last modified on 5 October 2012, at 06:12.
25 page views in the last 30 days.