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How to retrieve the ringing tone 3rd edition, FP1 using the Profile Engine Wrapper API?

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Created: eswar_illuri (24 May 2007)
Last edited: hamishwillee (26 Jul 2012)

Headers Required:

#include <mproengengine.h>
#include <proengfactory.h>
#include <mproengprofile.h>
#include <mproengtones.h>

Library needed:

Capability ProfileEngine.lib

Source:

MProEngEngine* engine = ProEngFactory::NewEngineL();
 
CleanupReleasePushL(*engine);
 
MProEngProfile* activeProfile = engine->ActiveProfileL();
 
CleanupReleasePushL(*activeProfile);
 
MProEngTones& tones = activeProfile->ProfileTones();
 
// the ringing tone file name can be retrieved from calling tones.RingingTone1();
 
CleanupStack::PopAndDestroy(2);
This page was last modified on 26 July 2012, at 03:21.
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