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Porting iPhone web app to WRT on Nokia devices
Recommended additional reading: Porting iPhone web app to WRT - a porting example, which goes through a real porting example (porting a horoscope web app from iPhone to WRT), with downloadable WRT widget.
The complete porting article series
- Porting to Qt Library (reference library)
- Porting iPhone web app to WRT on Nokia devices
- Fundamental use cases for porting iPhone and Android applications to Qt
- Useful Porting Examples
- Qt Quick examples for porting
- Wordpress developer story
This article provides information that iPhone web app developers need to know when switching to Web Runtime (WRT) development on Nokia devices based on Symbian OS. In this article, WRT refers to WRT on the following Nokia devices: S60 5th Edition devices, S60 3rd Edition, Feature Pack 2 devices, and selected S60 3rd Edition, Feature Pack 1 devices.
Porting to WRT is a great way to add volume to the user base and expand markets, with minimal investment. It is beneficial to target as many vendors as possible, and WRT offers an economical way to do it. Lots of iPhone web apps in the market work on Nokia devices based on Symbian OS, with only minor adjustments and optimizations to the screen (adjustments may need to be made to resources on the UI front end; nothing may need to change on the back end). Small modifications to your existing iPhone web application can increase the number of users and open up additional markets.
Optimising an iPhone-specific web page to S60 5th Edition touch devices is a straightforward process because the browsers are based on the same technology. By checking the device-specific user-agent header information on the server side, the web page can be optimised for each target platform.
Nokia Web Runtime (WRT)
Widgets do not need Symbian signing either, so they are immediately ready to be published anywhere, including Ovi Store.
Click here for more information about WRT.
Quick launcher to a web page
When your existing iPhone web application is running on a web server, Nokia WRT provides an easy way to add a quick launch icon on the user's mobile device. Simply create an HTML page to redirect the browser into your website. Add an application icon and widget descriptor file, package the files with ZIP-utility software, change the extension of the ZIP file to *.wgz and you have a WRT widget in its simplest form. Users can download the widget, install it, and add the shortcut on the application menu and idle screen.
Instead of running web content from the server, you can embed all web files and resources into the widget package. Nokia WRT offers an excellent framework for running stand-alone web applications. As a WRT widget, your application can be used offline and connect to the web only for content updates. The resulting application starts faster and is not limited to bandwidth issues. And if you are interested in going a step further in WRT, a stand-alone app opens up great opportunities to extend your concept, as detailed below:
Nokia WRT widgets provide an easy, built-in solution for localising an application. Runtime selects a localisation file automatically according to the current device language.
Nokia WRT widgets are always run in independent windows, in fullscreen mode. Instead of just hiding browser controls, the widget framework provides a way to take full control of familiar options menus and softkeys.
Access to Platform Services API
Ajax without limitations
Extended use cases
Nokia WRT provides events for recognising when the widget is entering to the background. You can use this to optimise the user experience and to perform updates and refreshes only when it is most suitable for the user. The latest S60 5th Edition devices, like Nokia N97, also support a homescreen view to enhance your application’s visibility to the user. You can add a summary of the latest news, sports results, or anything else, to be displayed as a quick preview of fullscreen content.
Porting the user interface
Both iPhone and S60 5th Edition device browsers use WebKit engine. This is good news for developers, because rendering and processing of web content is similar on both platforms.
Screen resolution for S60 5th Edition devices is 640 x 360 pixels, whereas in iPhone the screen is 320 x 480 pixels. This should be taken into consideration when adjusting the size of the touch areas, such as input fields and buttons. For more information, see Nokia Developer.
Commonly supported features include:
- HTML 4.01, XHTML 1.0/1.1, and XHTML Mobile Profile (MP)
- CSS 2.1
- XMLHttpRequest object for Ajax
- URL schemes for short message service (SMS), mail sending, phone call, Maps, and YouTube
Because iPhone is based on a newer version of WebKit, S60 5th Edition devices do not support the use of the following:
- CSS 3.0
- HTML5 features (that is, offline functionality)
- WebKit CSS visual effects (such as rounded corners for divs)
Note that client-side storage, introduced in the HTML 5 specification, can be replaced in Nokia devices based on Symbian OS by using the Platform Service API’s setPreferenceForKey method.
When porting a web application developed for iPhone, certain features need to be focused on for Nokia devices, such as the following:
Current Symbian devices do not support multitouch as they have resistive touch screens (Except Nokia N8). Therefore, none of the iPhone-specific events that begin with ‘ontouch*’ and ‘ongesture*’ are supported. As a replacement, use the standard events, such as onclick, onmousedown, etc.
iPhone web apps support the viewport metadata to give information about the zoom and content area that you want to use in your website. The browser for Nokia devices based on Symbian OS automatically adjusts the content to the screen, so there is no support for this feature.
Canvas vector drawing
Canvas vector drawing is currently not supported on Nokia devices. As a replacement, consider using Flash Lite from Adobe or SVG Tiny (SVGT) images. Canvas tags can be exported to Flash ActionScript 2.0 with only minor modifications.
Homescreen icons for iPhone are defined by a meta tag. To use the same icon in your WRT widget, rename the icon to icon.png and copy it into the root folder of the widget. Nokia devices can use directly the default iPhone PNG icon size of 57 x 57 pixels. Information on how to create a perfect icon.png image for Nokia Web apps, see How to create the perfect WRT Icon
Hint: If you are just making a website with no WRT widget, try adding the following meta tag for Nokia devices to define a browser bookmark icon: <link rel="shortcut icon" href="/path_to_icon.png">
Both iPhone and Nokia-specific meta tags can be used in the same HTML page. iPhone will use the first one and Nokia devices will use the second. With Nokia devices, you can also use a 16 x 16 ICO file to reduce the download size.
Nokia has developed Nokia Web Tools] (based on Aptana) that let developers easily preview the projects on an emulator. If you created the original iPhone app using Dashcode, the project can be imported.
Nokia Developer’s remote device access services
Want to make sure your application works with the latest Nokia devices? Nokia Developer’s Remote Device Access services enable access to a live device over the internet. This makes it possible for developers to reduce the amount of effort spent on testing, demoing, and content and application development.
Nokia Mobile Web Templates
Nokia Mobile Web Templates provide a series of custom, styled, and tested mobile web components. Match the components or use the full series to completely customise your mobile website or application.
Guarana UI Library
The Guarana UI Library is a jQuery-based set of customisable UI elements, application frameworks, and templates that can be used to create user interfaces in Nokia's WRT platform.
Camera features are not part of Nokia Platform Service prior to version 2.0. Meanwhile, ApiBridge implements the same functionality to take and upload photos on S60 devices based on Symbian OS.
Web browsing on Nokia devices based on Symbian OS
However, there are some differences between devices, so when designing web pages, the supported browser and device features should be taken into account and serve the optimized content to target devices. This can be done easily by checking the UAProfile or user-agent header information that is unique to each device model. When the functionality is built in the server side, all that is needed is to optimize the web page to be target platform/device specific, by changing the supported resolution and UI elements. To make mobile website or application customization faster and easier, Nokia Developer offers Nokia Mobile Web Templates, a series of custom, tested mobile web styles and components targeted at mobile web developers and designers.
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