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Archived:Switching application UI orientation between landscape and portrait using Symbian C++

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Archived.pngArchived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.



Article Metadata
Compatibility
Platform(s): S60 3rd Edition
S60 3rd Edition, FP1
S60 3rd Edition FP1
S60 3rd Edition (initial release)
Article
Created: User:Technical writer 2 (04 Jun 2007)
Last edited: hamishwillee (14 Jun 2012)

Overview

Switching application UI orientation between landscape and portrait

Description

By default, applications are started in the current orientation of the device screen.
In order to force an application to be started in landscape mode or portrait mode, a corresponding flag needs to be passed to the BaseConstructL() function in CAknAppUi::ConstructL():
    void CMyAppUi::ConstructL()
        {
        BaseConstructL( EAknEnableSkin | EAppOrientationLandscape );    // start in landscape mode
        ...
        }
To change the orientation while the application is running, call
    void CAknAppUiBase::SetOrientationL( TAppUiOrientation aOrientation );
with either EAppUiOrientationLandscape or EAppUiOrientationPortrait as a parameter. Note that these are not the same enumeration values as those passed to BaseConstructL().

This page was last modified on 14 June 2012, at 10:37.
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