×
Namespaces

Variants
Actions

Talk:Optimizing Imaging SDK use for rapidly changing filter parameters

From Nokia Developer Wiki
Jump to: navigation, search

Contents

Yan -

Source code updated :

  • MIT licence
  • Imagiing SDK V1
  • 1080p suppor

    yan_ (talk) 12:10, 18 November 2013 (EET)

Hamishwillee - So all done?

So I think the warning at the top means that this is now all updated for Imaging SDK 1.0 (code and article). Is that correct? If so I'll read through shortly.

hamishwillee (talk) 03:10, 19 November 2013 (EET)

Yan -

I thinks update is finished for this article. I'll begin the next article.

Do you thinks this article can participate to the new Nokia Imaging and Big UI Wiki Competition 2013Q4 ?

yan_ (talk) 01:09, 23 November 2013 (EET)

Hamishwillee - Subedited/Reviewed

Hi Yan

I've given this a subedit for English (only). Please check I didn't change any of your intended meaning.

One sentence confused me: "When you want display the rendering result, it's interesting to use a WriteableBitmap which will not be scaled by the Image Control. ". When you say "interesting" do you mean "better" or "beneficial"?

Otherwise fantastic. Thank you very much

>Do you thinks this article can participate to the new Nokia Imaging and Big UI Wiki Competition 2013Q4 ?

I am not sure, but submit it anyway.

My reasoning is that the competition is for new and original articles. While this is a significant update, it is not IMO a new article. On the other hand, it is a significant update and you've done a lot of work which we want to highlight. So submit it and we'll be able to highlight the work you did here to help other developers.

Regards

H

hamishwillee (talk) 07:12, 25 November 2013 (EET)

Yan -

One sentence confused me: "When you want display the rendering result, it's interesting to use a WriteableBitmap which will not be scaled by the Image Control. ". When you say "interesting" do you mean "better" or "beneficial"?

both :/ Scaling can decline the display quality and/or add artifact. Image control doesn't use oversampling.

yan_ (talk) 10:28, 25 November 2013 (EET)

Hamishwillee - Thanks for the clarification

Makes perfect sense. I think the change you made fixes my issue.

Cheers

H

hamishwillee (talk) 11:26, 25 November 2013 (EET)

 

Was this page helpful?

Your feedback about this content is important. Let us know what you think.

 

Thank you!

We appreciate your feedback.

×