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Talk:Windows Phone 8 Games - Migrating from XNA to DirectX
Hamishwillee - Note, only this week to go!Hope you have time to finish this article
04:56, 10 December 2012 (EET)
Dtimotei -Thanks Hamishwillee for the reminder. I am working hard getting this ready. Will be a big article :D
09:07, 11 December 2012 (EET)
Dtimotei - Final update`
01:39, 17 December 2012 (EET)
Dtimotei - Final Update
I've just finished the last update before the competition deadline. I see that it says last update on 17 december, even though it isn't yet 23.59 16.12.2012 GMT. I hope everything is OK in this regard and the entries will be evaluated taking into account the server's (where the wiki is running? or it's just local to me) date.
Hamishwillee - Don't worry about itMinor changes after the time will be treated as being part of the competition, so unless your last post was a complete re-write all will be fine.
01:50, 19 December 2012 (EET)
Hamishwillee - Subedited and renamed
I've just done a basic subedit and renaming on this article. The introduction was (IMO) a little hard to read - and I really don't think it was necessary for you to justify why Microsoft has moved to the DirectX model. The new introduction is much simpler, and just explains what it is that the article delivers. I then renamed it to make the title more concise (and moved your links into the "SeeAlso". Note also I've fixed up internal links to use the internal link format.
02:54, 19 December 2012 (EET)
Hamishwillee - Well not completely subedited
03:10, 19 December 2012 (EET)
Dtimotei - Thanks for subedit
Thanks a lot for the changes so far and sorry for the mistakes of wiki-formatting. I saw that I missed quite some Icode things, but I read about them just in the last day so I missed some of them.I will fix the links later today.
14:55, 19 December 2012 (EET)
Hamishwillee - You did fine!
You're welcome for my changes. I appreciate your willingness to move to adopt wiki style - it isn't strictly necessary, just makes the content a little more readable.
02:29, 20 December 2012 (EET)
Hamishwillee - Thanks @DanColasanti
Thanks for adding the disclaimer about Monogame still being "beta". FYI, I have made this a little more visible using Template:Note.
00:34, 28 March 2013 (EET)
Skydiver81 - Wide Screen Resolution?On my device, the game does not fit the full screen, how can i add support for resolution of 1.280x720?
talk) 10:37, 16 February 2014 (EET)(
Dtimotei -What device are you using? Does it work fine on the emulator?
talk) 15:07, 22 February 2014 (EET)(
Skydiver81 - Skydiver81 - Wide Screen Resolution? DeviceIt is a htc 8x. I didnt test it in the emulator, cause the emulator didnt generally work properly...
talk) 01:59, 23 February 2014 (EET)(