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Talk:Writing a 3D DirectX maze that's navigable with speech commands

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Chintandave er - Thanks for start!

Hi Thanks for the first step but I think you need to finish this article first before your article start showing on wiki contest page.

Anyways, Please finish your article first and then we will give you some suggestion and also sub-edit it. Your article might also get reviewed. Let me know if you need any help during writing article.


Chintan Dave.

Chintandave er 21:21, 1 December 2012 (EET)

Hamishwillee - Note - 9 days left

Only :-0

hamishwillee 03:20, 7 December 2012 (EET)

Veektor - Keeping a watch on the timer

Sorry, yeah, I know, it seems a bit slow :)

I will update the article in a big batch on the second half of the coming week, doing most of the stuff offline in my own little sandbox :)

veektor 22:53, 8 December 2012 (EET)

Veektor - Done

Ok, it is finally done... and what a bumpy ride it was: upgrading the PC for the occasion, having it blow up on me, rewriting the code again phew.... Sorry for the rant, Well it is done anyways, so check it out. I think it turned out pretty nice :)


veektor 22:18, 16 December 2012 (EET)

Hamishwillee - Subedited

I've subedited this. FYI, you need an empty line in wiki to create a space, Icode macro is useful for highlighting inline code, and a spellchecker never hurts.

This article is very impressive.

hamishwillee 05:53, 19 December 2012 (EET)

Veektor - Thanks!

Thanks for the subedit & feedback. I'll keep these remarks in mind in the future ;)


veektor 12:37, 19 December 2012 (EET)

GrimmBro - Update Render Call?

Nice Article! Any advice on how to go about editing the texture values of the array at run time?

GrimmBro 01:25, 11 January 2013 (EET)


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