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Revision as of 07:44, 25 January 2011 by rdrincon (Talk | contribs)

A QML Memory Game Tutorial

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Underconstruction.pngUnder Construction: This article is under construction and it may have outstanding issues. If you have any comments please use the comments tab.

In this article we will cover very basic QML elements that will help you to create an easy but cool Memory game using the recent QML technology.

Game Description

This is the game description in short

  • This game consists of a deck with 32 paired cards arranged randomly.
  • You open a card by clicking or tapping on it, if so, the card will show its content
  • You can open a second card in the same way
  • If cards match, then they are removed from the deck
  • If cards don't match, they cover themselves again
  • Match or not, the pair counter will go up 1 unit and this is displayed in the top/right
  • On the top/left you will be able to see the elapsed time


Here is an image of the game scene:


QMLMemory.jpg


Main Menu and other Screens

The game contains a main menu presented in two different scenarios

  • When the app starts or game is over: two options (Start/Exit)
  • When the game is paused: three options (Continue/Restart/Exit)

It also contains an End Dialog displayed when all the cards are matched and the game is over.


QMLMemoryMenus.jpg

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