Revision as of 09:47, 15 June 2012 by hamishwillee (Talk | contribs)

Archived:Camera and light transformations are incorrect after retained-mode rendering (Known Issue)

From Nokia Developer Wiki
Jump to: navigation, search

Archived.pngArchived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.

Article Metadata
Tested with
Devices(s): Nokia 6630 (SW 2.39.129 and SW 2.39.15)
Nokia 6235i and Nokia 6255i
Platform(s): S60 2nd Edition FP2
Series 40 2nd Edition
Series 40
Series 40 2nd Edition
S60 2nd Edition FP2
Created: User:Technical writer 1 (25 Aug 2005)
Last edited: hamishwillee (15 Jun 2012)


There is a bug in the Nokia M3G (JSR-184) implementation.


Traverse the scene graph and manually copy the Camera and all Lights into the Graphics3D.

101 page views in the last 30 days.

Was this page helpful?

Your feedback about this content is important. Let us know what you think.


Thank you!

We appreciate your feedback.