Please note that as of October 24, 2014, the Nokia Developer Wiki will no longer be accepting user contributions, including new entries, edits and comments, as we begin transitioning to our new home, in the Windows Phone Development Wiki. We plan to move over the majority of the existing entries. Thanks for all your past and future contributions.

Revision as of 11:18, 30 July 2013 by hamishwillee (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Archived:SVG support on S60 3rd Edition SDK and devices (Known Issue)

From Wiki
Jump to: navigation, search

Archived.pngArchived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.

Article Metadata
Tested with
Devices(s): SDK
Created: User:Technical writer 1 (30 Apr 2008)
Last edited: hamishwillee (30 Jul 2013)


S60 3rd Edition devices do not support the Scalable 2D Vector Graphics API (JSR-226). However, the S60 3rd Edition SDK for MIDP includes support for this API. This means that it is possible to run MIDlets using SVG on the S60 3rd Edition emulator but not on actual devices.


No solution available. Do not use the SVG API (JSR-226) when developing applications for S60 3rd Edition devices.

This page was last modified on 30 July 2013, at 11:18.
29 page views in the last 30 days.