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Revision as of 07:54, 28 June 2012 by hamishwillee (Talk | contribs)

Archived:Sprites are rendered incorrectly or not at all (Known Issue)

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Archived.pngArchived: This article is archived because it is not considered relevant for third-party developers creating commercial solutions today. If you think this article is still relevant, let us know by adding the template {{ReviewForRemovalFromArchive|user=~~~~|write your reason here}}.

Article Metadata
Tested with
Devices(s): Nokia 6630 (SW 2.39.129 and SW 2.39.15)
Nokia 6235i and Nokia 6255i
Compatibility
Platform(s): S60 2nd Edition, FP2
Series 40 2nd Edition,
Series 40 2nd Edition
S60 2nd Edition (initial release)
Article
Created: User:Technical writer 1 (25 Aug 2005)
Last edited: hamishwillee (28 Jun 2012)

Overview

There is a bug in the Nokia M3G (JSR-184) implementation.

How to reproduce

This occurs when using the Node variant of retained-mode rendering; with World rendering, sprites work as expected.

Solution

Add the sprites into a World, then render the World.

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