Hands-on with Marketing in a Box
This article deals with utilizing the Marketing Guidance and Digital Marketing Toolkit that Nokia provide to developers as part of Marketing in a Box.
Note: This is a community entry in the Series 40 Webinars - Contribute and Win Competition 2013Q1 with Marketing in a Box competition.
Through research, Nokia have found that 58% of app developers are looking for guidance when it comes to marketing their applications. Marketing in a Box (MiB) is an initiative created by Nokia to provide assistance to those developers. The MiB page iitself consists of two parts. The first part (Marketing Guidance) is a series of videos and a document that talks about what a developer should consider before marketing an application. The second part (Digital Marketing Toolkit) is an application that generates digital marketing assets (images, videos, banners, website) that a user can use in order to promote their app.
Please note that this article refers to the beta version of MiB, therefore the functionality and user experience witnessed by the author may differ to that of other users.
The Marketing Guidance page provides a collection of videos that provide a summary of what a developer needs to consider before, during, and after an app launch. The real meat of the Marketing Guidance comes in the document that is linked to on the page called "A Shortcut to Marketing Success". The document consists of the following six chapters.
- Owned media preparation
- In-app business models
- Bought and earned media
- Launch preparation
Warning: Before I start with a review of the guide, I would have one minor criticism that it isn't immediately obviously that the guide even exists on the page (it's linked to from an image). Given the fact that some of the entries to this Wiki competition make no mention of the guide whatsoever, I think that the MiB team would need to consider making it more obvious that the document exists (perhaps even converting it to a HTML UI component that stands out more than a static image at the bottom of the page.
Owned media preparation
The first chapter starts with the prospective app developer looking at exactly what kind of app they want to create and how they are able to try and find a niche in the market. After that, it looks at the creation of a web site and how to optimize that site using SEO techniques. The chapter then looks at creation social media outlets and then finishes with looking at beta testing and video creation.
In-app business models
The second chapter looks at the business model of your application, focusing on two areas to generate revenue (in-app advertising and in-app purchasing).
Bought and earned media
The third chapter discusses the different free and paid strategies that you can utilize to increase awareness of your application and increase downloads.
In the fourth chapter, the document looks at ensuring that everything is ready for when you decide to go live with your application.
With your app published, the 5th chapter looks at listening to your customers in order to add new functionality and fix any issues that they may encounter in your application.
MENTION THE MOST WANTED FEATURE LIST THAT A LOT OF ANDROID APPLICATIONS USE.
The final chapter then discusses how you should monitor your application, website and other marketing assets in order to learn how your application is performing and whether you need to tweak anything in order to stimulate interest and downloads.