Revision as of 19:55, 24 November 2012 by Mansewiz (Talk | contribs)

Real-time camera viewfinder filters in Native code

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This article explains how to create real-time camera filters, using native code (C++).

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Article Metadata
Code ExampleTested with
Devices(s): Lumia 810, Lumia 820, Lumia 822, Lumia 920
Platform(s): Windows Phone 8
Windows Phone 8
Created: Mansewiz (27 Nov 2012)
Last edited: Mansewiz (24 Nov 2012)

Note.pngNote: This is an "internal" entry in the Windows Phone 8 Wiki Competition 2012Q4. The author is a Nokia / Microsoft employee.


In this article, we will have a quick look how one can create real-time filters for the camera viewfinder, using native code (C++). For sake of simplicity, the example will implement a simple gray filter. For that we will use the new Windows PRT camera API that are now available in the WP8 SDK. We will also use the possibility to write C++ code, another new functionality of the WP8 SDK. The end result will look like this:


The source code of the full project can be downloaded from the link in top right corner of this page.

Why Native filters?

Microsoft has published a very similar example to this project, where they convert the camera viewfinder images to grayscale, which works well in WP7 and WP8. Get it here. This works well, but the gray filter is quite simple, more complicated filters will require more computation, and the CPU limits are quickly reached when processing VGA frames (604x480) at 30 frame per seconds. The speed gain by going closer to the metal may be needed for complex algorithm. Also, you might already have your own image filters written in C++ for other platforms, that you can reuse without converting them to C#. Finally, as we will see in other wiki entries, the native side opens further optimization possibilities, like using DirectX or the ARM Neon instruction set.

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